Seeing that all four lanes of his team were in a disadvantageous situation, Stoneman didn't know what to do for a moment. He originally wanted to choose a stronger top laner, but the coach made him choose Stoneman.
This caused him to be suppressed by the opponent's Rambo in the top lane. Not to mention that he couldn't develop, the key point was that he couldn't help others now. After all, his level had just risen to level 5, and he hadn't even reached level 6 yet, so he was suppressed by the opponent's Rambo by almost two levels.
Anyway, he knew very well that his stone man was basically half useless. If he could use a perfect big move to knock the opponent's double Cs into the air in the next team fight, it might still be of some use. If he couldn't knock down at least two people, then even if he knocked down one person, it wouldn't be of much use. After all, the economic gap between the two sides was still a bit large.
He now somewhat regrets it. If he had known earlier, he would not have listened to the coach's arrangement. He should have chosen a stronger top laner. In this way, it would have been much easier to fight against the opponent's Rambo. After all, if he chose a hero like Crocodile, he would not suffer too much when fighting against Rambo, but if he chose Stoneman, he would just take the beating.
Now we can only see if we can develop later and fight in a team in the mid-game. If we can win a wave, maybe we still have a chance in this game. Now the only possibility is to look at our own mid laner. Although Yasuo has been trapped under the defensive tower, his last hits are not much behind.
However, because Yasuo has a relatively short arm, it is still a little difficult to rely on him to carry in the late game.
Thinking of this, the Stone Man said, "Brothers, let's play cautiously first and don't give the opponent a chance. If we get caught in the bottom lane like this, our chances of winning the team fight will be even slimmer. Your development is very important. After all, my top laner is useless, and our jungler is not very useful. He was just in the top lane, and after being killed in this wave, his development has fallen far behind. If I go upstairs, I can be said to be useless. I have been suppressed by the opponent by two levels. I will see if I can use it in the team fight later. It's a perfect ultimate move, and the output still depends on you. If you can't get up, then we can surrender directly."
Of course, surrender was just something Stoneman said angrily. After all, the official does not allow surrender in professional competitions, which goes against the spirit of e-sports.
The Stoneman has lost confidence in his game, but on the other hand, Xu Mo is very happy because he had a lot of fun playing the game last week.
Try. Go over the tower to consume the stone man. If you choose to enter the opponent's jungle at the end of the period, he wants to see where the opponent's jungler is. If he can't find the opponent's jungler to support him, he is still in danger, so he can take the initiative in advance.
Soon Xu Mu controlled Rambo to enter the opponent's double-door jungle area, but after searching around, he did not find the opponent's Spider. Instead, the opponent's Yasuo wanted to attack his own Pheasant after clearing the minion line in the middle lane.
Just when Xu Mo passed by, he saw Yasuo was killing wild monsters. Seeing this, he smiled, and then he controlled Nanbu to walk over and activated the W skill. A small shield rose up on his body, and then he walked over with a little acceleration effect. After walking in, he directly activated the Q skill, and flames spewed out of Rambo's body, and then burned the opposite Yasuo and the wild monsters together.
At the same time, Xu Mo also said: "You can come and help me this morning, and we can kill this Yasuo together. He should be unable to escape now. I will block his retreat in this pit and ask you to come over. If we can hit him with two skills, we can kill him."
Originally Xu Mo wanted to kill Yao together with his mid laner, but he soon found that the opponent's Yasuo still had some skills. Yao entered the wild monster and slid directly from the wild monster pit to the middle lane. This operation is still very difficult. Even many professional players may not be able to perform it, but Yasuo did it.
He couldn't help but praise him, saying, "Fuck, this guy really has some skills, he actually knew how to do it first."
Blood Demon actually knows this skill, but he can't guarantee success every time, especially in this kind of actual combat. It's even more difficult, because it's easy to make mistakes when you're nervous. But if the opponent can do this at once, it's basically impossible to kill him. In addition, the opponent's compression is a flash in the hand, even if you go over the tower now, you can't do it. Although it's already level 6, his ultimate and Q skills both require a lot of energy, and now its energy is not enough to support him to use two skills.
This should be the reason why Yasuo chose to give up the laning phase, because he knew that Syndra was very likely to go home in this state, and even if she didn't want to go home, she wouldn't be able to kiss many of the next wave of minions, so it would be very profitable for me to kill a wave of wild monsters, but he never expected that after fighting for a while, he saw a Rumble walking over from his own jungle area to the opposite side.
Yasuo was also very helpless now, because he knew himself very well. Every lane was trapped, especially the top lane. It was impossible to fulfill the plan. The opponent's Rambo was reckless and went wherever he wanted. He couldn't even develop in the middle lane. In this case, it would be even more difficult to fight next. It depends on whether the stone man can cooperate with the wave after level 6 to kill Rambo first.
At the same time, Yasuo clicked two question marks on the top lane, asking why the Stone Man didn't signal him. If the Stone Man had signaled him, he wouldn't have been so thrilling and almost died. If he had made a mistake just now, he would have at least used a flash. And even if he used a flash, he might not survive, because the opponent had a high probability of crossing the tower. At this time, not only was Rumble nearby, but Yasuo also saw the opponent's jungler Gragas wandering nearby, obviously thinking about him. Fortunately, he used the wall penetration just now, saving a flash so that the opponent dared not act rashly.
When the Stoneman saw Yasuo's signal, he said helplessly, "Brother, don't blame me for this. I don't have the qualifications to fight against the opposite Rambo. I can't control where he wants to go, and he disappears at any time. You also know how fast he clears the minion line. He clears a wave of minion lines in three seconds. I can't stop him at all. I can't always give you a question mark every time he makes a sale, otherwise you will be annoyed, right?"
Yasuo didn't refute this. In fact, he also knew this truth, but he felt a little uncomfortable. He originally thought that although the early stage would be difficult, as long as he stayed alive and developed, it would be much easier to play in the middle and late stages. However, he didn't expect that the top lane would explode at the beginning and was killed by the opponent twice in a row. Now it also affected their mid lane and jungle positions. Not only was his mid lane difficult to play now, but his jungle spider would also be difficult to play.
The hero Spider is meant to gain early-game advantages, but if the pillar can't even defend his own jungle, it's basically impossible to gain an advantage, especially since Pig just went to the bottom lane to gank but didn't catch anyone, and then went to the top lane to gank again but still didn't catch anyone. He just caught a flash of Rambo, but at this time the flash in the south doesn't seem to be that important.
Thinking that Rambo didn't flash, Yasuo had another idea, and was thinking whether he should go to the top lane to cooperate with the Stone Man. Now his compression has been upgraded to level 6, but the Stone Man has not yet reached level 6. At this time, the Stone Man is only level 5. If he wants to wait for him to reach level 6, it will take about a minute. If he waits for the Stone Man to reach level and goes to the top, and then calls his jungler Spider to go over, and the three of them surround the opposite Rambo, he basically has no chance of escape.
So, Yasuo said, "Spider, when you finish clearing the monsters in the lower jungle, come directly to the middle lane. We can go together, and then we can catch Lanbo. If he continues to develop like this, we will basically be unable to play. We must limit his development."
In fact, I also agree with Yasuo's statement, because he has long been thinking about going to the top lane to catch a wave. The opponent's Rambo has caught him twice, so there is no reason for him not to catch the opponent's Rambo, and he has just caught Rambo's flash. If I don't go to the top lane now, it will be in vain, especially now it is impossible to catch the opponent's bottom lane, because the opponent's Kalista is very developed. Well, if he goes now, let alone brushing the card, he may have to go to the bottom lane, because his own Ice is useless now. Ice has just been upgraded to level 5. If you want to catch the project, you have to wait until Ice reaches level first. You must use Ice's ultimate skill to freeze the opponent, so that you have a chance to kill the opponent, because Kalista has flash, and now Kalista already has three heads. If the skill is empty, then it is very likely to be killed.
So the best thing now might be to go directly to Shangdu and kill Nanbu first. The level of the Stone Man must be higher than that of Ashe, so the system can be upgraded earlier. If it reaches level six, then Rambo can be killed earlier. Originally, she thought that if she went alone, there would be a little uncertainty in catching Rambo with two people, but if Yasuo went together, it would be easy to catch him.
However, although this is the plan, it is still difficult to actually do it, because the opponent's jungler and mid laner can also go to the top lane to help, and it depends on who will go up first.
After discussing, the blue team has determined the next target. At this time, Xu Mo didn't know that he had become the target of the opponent. After his failed attempt to capture Yasuo, he still obediently returned to his own lane. At this time, the opponent's jungle area was empty, and the few wild chickens had been killed by him.
He was a little upset that he didn't kill Yasuo, but it was good to be able to eat this wild monster. Yasuo helped him to kill half of his health. If he returned to the top lane, he could continue to torture the opposite stone man. The stone man also saw Rambo appear in the top lane, so he immediately took the bus under the defense tower. At this time, Rambo's damage was still very high, and he didn't want to exchange blood with Rambo at all.
The Stoneman was also very clear that if he lost even a little bit of health, the opposing jungler and mid laner would probably come to the top lane again. If both of them came together, he would probably die, so now he just wanted to stay alive until level 6. After level 6 and with his ultimate, it would be very easy to catch Rambo.
Xu Mo also knew what the Stone Man was thinking, so when he saw the Stone Man say to destroy the defense tower, he did not force the Stone Man to exchange blood volume, but quietly cleaned up Zhang Xiaobing and disappeared to go back to the road.
Even though it was just a small disappearance, it still put a lot of pressure on the opponent. In this kind of game, if you disappear for a while, the others will definitely take back the defensive tower, because they are all afraid that the opponent will catch them, especially for a mid-level player like Yasuo who has no line rights at all. Being caught in front of the defensive tower is even more scary, but at this time Yasuo has reached level 7, so he is not so afraid of Syndra's suppression. It's already 7 minutes, and the compression has reached 60 in 71 minutes of game time. Look at Syndra. Ra has reached last hits.
This suppression is still relatively normal, because he has long arms after waking up, so it is relatively easy to suppress him, but it is a bit amazing that this hero can make up so much. After all, he is a professional player. If he dares to choose him, it means that he has certain strength.
After Xuemo disappeared for a while, he found that the enemy's minions still didn't come over and thought about it. Since he had nothing to do, he might as well ask his jungler to go to the middle lane to see if he could find a chance to kill Yasuo.
Even if I can't kill Yasuo, I can still find him to flash. Xu Meng is also very clear that he doesn't have flash now. If he doesn't take the initiative to attack, then the opponent will probably want to attack him first. It's better to take the initiative than to be passive. Whether you can catch the opponent in one wave, don't talk about changing the passive to active.
So Xu Mo said, "Gragas, you can come with me to the middle lane after you finish clearing. If the opponent is still developing well, we'd better limit him. If he develops well later, it will be a bit difficult for us to beat him, mainly because Syndra's ultimate can be blocked by his wind wall. If we cripple him now, then they won't be able to turn the game around in the mid-to-late game."
(End of this chapter)